An open source implementation of Sid Meier's Civilization 1 using C# and .NET.
Creative Commons Zero v1.0 Universal
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Civ had a "none" settler: last city conquered, unit was not destroyed #97
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fire-eggs opened 5 years ago
Civ had an extra settler [assigned via debug menu]. I.e. essentially a "none" unit.
I destroyed the civ's last city, and the extra settler was not destroyed.
The settler's new city was made the capital.
Might be the cause of issue #95 ?