Closed ghost closed 4 years ago
I couldn't figure out how to label this issue, so I've labeled it for a human to triage. Hang tight.
Thanks for the report! Looks like the responsible code is here:
@christibbs it's also worth noting that keyWindow
was deprecated in iOS 13 and we may need to fetch the window from the connectedScenes
property.
I'm experiencing the exact same crash. Here are my dependencies:
- FirebaseInAppMessaging (0.15.5):
- FirebaseInAppMessagingDisplay (0.15.5):
- FirebaseMessaging (4.1.9):
I'm building with Xcode 11.0 (11A420a)
.
My test device is an iPhone X
and runs on iOS 13.2
.
Is there any progress on this issue? Thanks.
Hey all, shooting to get a fix for this in this first release of December (the 9th).
@christibbs Cool! Looking forward to it.
@christibbs Is this fixed? If so, is it released? Thanks.
Is this fixed?
The fix came in #4446 and will be released with the next milestone. You can track the the 6.14.0 milestone associated with this issue that will be closed with the next release.
[READ] Step 1: Are you in the right place?
YES
[REQUIRED] Step 2: Describe your environment
[REQUIRED] Step 3: Describe the problem
Steps to reproduce:
I created and deployed my first In-App Message dialog. When I tested the campaign on my device I started to experience crash shortly after the app launches.
Nothing in the stack trace below is from my code, it's all from the Firebase SDK.
Relevant Code:
No client side code
Stack Trace: