Closed aravind-studdgames closed 2 months ago
I couldn't figure out how to label this issue, so I've labeled it for a human to triage. Hang tight.
Hi @aravind-studdgames, thanks for reaching out. The stacktrace doesn't look like this issue is specific to Firebase. Could you share with us why you think this could be an issue with our SDK? I'm not sure if we'll be able to help you with this issue.
Hey @aravind-studdgames. We need more information to resolve this issue but there hasn't been an update in 5 weekdays. I'm marking the issue as stale and if there are no new updates in the next 5 days I will close it automatically.
If you have more information that will help us get to the bottom of this, just add a comment!
Since there haven't been any recent updates here, I am going to close this issue.
@aravind-studdgames if you're still experiencing this problem and want to continue the discussion just leave a comment here and we are happy to re-open this.
hi @argzdev this crash is not caused by firebase sdk, im getting this error in my crashlytics dashboard , me and my team been trying for week to fix this crash but nothing helps, can you help???? this is some sort of memory location issue
Hey @aravind-studdgames, sorry, while we'd love to help you. We mainly focus on issues specific to our Firebase Unity SDK. You might have a better chance of getting help in the Stack Overflow or Unity forums.
What is your question?
null pointer dereference: SIGSEGV 0x0000000000000050
00 pc 0x845150 libGLES_mali.so (BuildId: adeb9fd29d3e99a5737fce5303d55a12)
01 pc 0xf8cf08 libunity.so (BuildId: 2f657e11507538079fd7d00497e87bcb4675c0b0)
02 pc 0x10fc160 libunity.so (BuildId: 2f657e11507538079fd7d00497e87bcb4675c0b0)
03 pc 0x516c8 libc.so (BuildId: 91887fc17756b96752d59d99fca49b04)
me and my team working on this issue for 2-3 days, haven't figured any solution for this firebase crash
Firebase Unity SDK Version
12.2.0
Unity editor version
2022.3.21f1
Installation Method
.unitypackage
Problematic Firebase Component(s)
Crashlytics
Other Firebase Component(s) in use
Analytics, Remote Config
Additional SDKs you are using
in App purchases,
Targeted Platform(s)
Android
Unity editor platform
Windows
Scripting Runtime
IL2CPP
Release Distribution Type
Pre-built SDK from https://firebase.google.com/download/unity