Closed VolodymyrBS closed 2 years ago
Hi @VolodymyrBS,
Version 9.4.0 of the SDK has been released recently. Could you confirm if this version makes a difference in terms of your issue? If it doesn't, please provide a minimal, reproducible example of your implementation along with the complete steps to replicate the issue so that we can identify what's causing this behavior.
Hi @paulinon, I have created a minimal reproducible example with the latest SDK Here is the repo: TestCrashlytics
Steps to reproduce:
Mesh.CreateMesh()
;also, I just noticed that #00
and #01
pc-s differ between stack trace from logcat and displayed in Crashlytics.
logcat shows #01 pc
as 99e710
, and dashboard shows 99bde8
Thanks for providing the needed information, @VolodymyrBS. I was able to encounter the behavior you're facing where libunity.so
appeared in the crashed thread. I also noticed missing frames corresponding to system libraries such as libart.so
, libc.so
, boot.oat
, boot-framework.oat
, and others. We currently cannot symbolicate these system libraries as we don't have visibility into the symbols associated with them. Our team is working on making this better, but we don't have any information or specific timeline to share other than that.
I'll be closing this for now. Should you have any related questions, you may get in touch with Firebase Support.
okay, I got it. is there any way to manually download raw crash information to process it by hand?
Hi @VolodymyrBS,
To do this, you may export Crashlytics data to BigQuery so that your data can be analyzed further.
@paulinon thanks a lot!
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[REQUIRED] Please describe the issue here:
I'm testing crashlytics integration in my android game. I'm trying a different exception. one normal C# exception and one fatal exception that stops the game. General C# exception looks good, but the fatal exception missing lot frames from stack traces. This is a log that I see in logcat:
and this is what I see in dashboard:
I'm not sure if it is something that I need to configure or if it's Crashlitics limitation