Closed Maskusa closed 1 year ago
I got the same for unity 2021.3.14f1
and crashlytics 9.1.0
Hi @Maskusa,
In order to identify what's causing this, could you try adding the following line of code then share the logs you received during the crash:
Firebase.FirebaseApp.LogLevel = Firebase.LogLevel.Debug;
I had another slightly similar bug that crashes on startup. https://github.com/firebase/firebase-unity-sdk/issues/561 This is Yandex SDK. I noticed that the problems have a common symptom - Target platform "x86". I got a response from their tech support that I need to check the configuration of the Unity editor. Flags should be active there (Chrome OS). I've always compiled AAB builds on the target workstation platforms, flags (Chrome OS) were disabled. Perhaps this is the key to solving the problem. Right now I'm testing AAB builds with all flags active. ARM+ (Chrome OS)
Thanks for sharing your findings, @Maskusa. This seems interesting. Let me know how your testing goes.
Hey @Maskusa. We need more information to resolve this issue but there hasn't been an update in 5 weekdays. I'm marking the issue as stale and if there are no new updates in the next 5 days I will close it automatically.
If you have more information that will help us get to the bottom of this, just add a comment!
Since there haven't been any recent updates here, I am going to close this issue.
@Maskusa if you're still experiencing this problem and want to continue the discussion just leave a comment here and we are happy to re-open this.
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I'm getting a Crashlytics report about an app crashing while opening. I don't have more information. How can this be fixed?
firebase_unity_sdk_10.2.0 Full Stack trace: https://drive.google.com/file/d/1NGlxJiyyFID14iNkD3YLFtnp0oPsPChU/view?usp=sharing