Closed wanglelewang closed 1 year ago
Hi @wanglelewang,
Thanks for bringing this to our attention. Could you confirm if going to Assets > External Dependency Manager > Android Resolver > Force Resolve makes any difference? Also, version 11.4.0 of the SDK has been released recently. Could you try this version and see if the issue persists?
close it , because External Dependency Manager Download error
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[REQUIRED] Please describe the issue here:
In My project , I use UPM import Firebase SDKs, then, build for android, but error
(Please list the full steps to reproduce the issue. Include device logs, Unity logs, and stack traces if available.)
Steps to reproduce:
Have you been able to reproduce this issue with just the Firebase Unity quickstarts (this GitHub project)? What's the issue repro rate? (eg 100%, 1/5 etc)
What happened? How can we make the problem occur? This could be a description, log/console output, etc.
If you have a downloadable sample project that reproduces the bug you're reporting, you will likely receive a faster response on your issue.
Relevant Code:
Firebase.FirebaseApp.CheckAndFixDependenciesAsync().ContinueWith(task => { var dependencyStatus = task.Result; if (dependencyStatus == Firebase.DependencyStatus.Available) { // Create and hold a reference to your FirebaseApp, // where app is a Firebase.FirebaseApp property of your application class. m_app = Firebase.FirebaseApp.DefaultInstance;