Other Firebase Components in use:Cloud Messaging, Crashlytics, Remote Config (Auth, Database, etc.)
Additional SDKs you are using: Max Mediation (Facebook, AdMob, etc.)
Platform you are using the Unity editor on: Windows (Mac, Windows, or Linux)
Platform you are targeting: Android, iOS (iOS, Android, and/or desktop)
Scripting Runtime: IL2CPP (Mono, and/or IL2CPP)
[REQUIRED] Please describe the issue here:
(Please list the full steps to reproduce the issue. Include device logs, Unity logs, and stack traces if available.)
Steps to reproduce:
Have you been able to reproduce this issue with just the Firebase Unity quickstarts (this GitHub project)?
What's the issue repro rate? (eg 100%, 1/5 etc)
What happened? How can we make the problem occur?
This could be a description, log/console output, etc.
If you have a downloadable sample project that reproduces the bug you're reporting, you will
likely receive a faster response on your issue.
Relevant Code:
// TODO(you): code here to reproduce the problem
We have been using a few user properties (or custom definitions) in our project since it was launched a couple of years ago. We noticed that throughout reports our user properties appear to come in a little late, and are not updated frequently.
In the image below, for example, you can see the events coming in through a Debug View. The orange clean user property gets set at 11:10:00AM, however it should have been before the earn_virtual_currency events fired at 11:09:58AM as per our code. It appears that, for some reason, the user property has a delay that the analytics do not share when being set?
[READ] For Firebase Unity SDK issues, please report to Firebase Unity open-source
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[REQUIRED] Please fill in the following fields:
[REQUIRED] Please describe the issue here:
(Please list the full steps to reproduce the issue. Include device logs, Unity logs, and stack traces if available.)
Steps to reproduce:
Have you been able to reproduce this issue with just the Firebase Unity quickstarts (this GitHub project)? What's the issue repro rate? (eg 100%, 1/5 etc)
What happened? How can we make the problem occur? This could be a description, log/console output, etc.
If you have a downloadable sample project that reproduces the bug you're reporting, you will likely receive a faster response on your issue.
Relevant Code:
We have been using a few user properties (or custom definitions) in our project since it was launched a couple of years ago. We noticed that throughout reports our user properties appear to come in a little late, and are not updated frequently.
In the image below, for example, you can see the events coming in through a Debug View. The orange clean user property gets set at 11:10:00AM, however it should have been before the earn_virtual_currency events fired at 11:09:58AM as per our code. It appears that, for some reason, the user property has a delay that the analytics do not share when being set?![image](https://github.com/firebase/quickstart-unity/assets/76866734/ab44c26b-7d72-407b-a393-4dfd6216d531)