firebelley / godot-export

Automatically exports your Godot games.
MIT License
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An option to 'exclude' paths from the build with patterns #108

Closed HStep20 closed 1 year ago

HStep20 commented 1 year ago

For the structure of some projects, it would be great to exclude some paths. Because I use Aseprite and an import plugin, my .aseprite files are within my project as a whole, and throw multiple errors during the Action Run

Assets
- Sprites
-- sprite.aseprite
Scenes
project.godot

While this can be done by nesting the Godot stuff into its own folder, and then using the relative path as provided, it feels cleaner to not have multiple top level folders for different software additions.

Being able to exclude something like addons/aseprite-wizard/*, or *.aseprite files could help with mitigating the actions that happen automatically from plugins when the action is run.

image

HStep20 commented 1 year ago

Realize its a godot engine feature - Whoops.

Thanks for the great Action