firebelley / godot-export

Automatically exports your Godot games.
MIT License
460 stars 53 forks source link

Include support for Blender imports #121

Closed Snaiel closed 6 months ago

Snaiel commented 11 months ago

If the project uses Blender file imports this action will not work as Blender is not installed and is not included in the editor settings.

Dabnabbit commented 10 months ago

While I understand that this isn't a super simple task, I'd like to second this capability be implemented. It shouldn't be super difficult to add a third wget to download a copy of Blender, and then modify the editor settings to point to the install the latest Linux Blender 3, it's under ~300Mb I'm fairly certain. Just know it would take some tweaking to get it to download, run, install consistently, and then get the godot install settings to aim at it correctly before attempting to build the project package out, and would definitely add some time to the poor worker/runners, BUT it would be a great feature addition

killpond commented 6 months ago

https://github.com/firebelley/godot-export/issues/104#issuecomment-1468120942

Snaiel commented 6 months ago

#104 (comment)

Wow sorry, I thought I had looked through the closed issues. Don't know how I missed that...