firebelley / godot-export

Automatically exports your Godot games.
MIT License
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Mono 4.1.1 - Error: ENOTDIR: not a directory, scandir #123

Closed horseyhorsey closed 8 months ago

horseyhorsey commented 10 months ago

Hi, used for the first time today but having an issue with GodotPlugins.dll.

Cache saved successfully
  2023-09-06 23:58:15 URL:https://downloads.tuxfamily.org/godotengine/4.1.1/mono/Godot_v4.1.1-stable_mono_export_templates.tpz [313[26](https://github.com/FlippingFlips/pingod-addons/actions/runs/6103582416/job/16564232371#step:4:27)4734/313264734] -> "/home/runner/.local/share/godot/godot_templates.tpz" [1]
  /usr/bin/tar --posix -cf cache.tzst --exclude cache.tzst -P -C /home/runner/work/pingod-addons/pingod-addons --files-from manifest.txt --use-compress-program zstdmt
  Cache Size: ~[29](https://github.com/FlippingFlips/pingod-addons/actions/runs/6103582416/job/16564232371#step:4:30)9 MB ([31](https://github.com/FlippingFlips/pingod-addons/actions/runs/6103582416/job/16564232371#step:4:32)[32](https://github.com/FlippingFlips/pingod-addons/actions/runs/6103582416/job/16564232371#step:4:33)58025 B)
  Cache saved successfully
  /usr/bin/7z x /home/runner/.local/share/godot/godot.zip -o/home/runner/.local/share/godot/godot_executable -y

  7-Zip [64] 16.02 : Copyright (c) 1999-2016 Igor Pavlov : 2016-05-21
  p7zip Version 16.02 (locale=C.UTF-8,Utf16=on,HugeFiles=on,64 bits,2 CPUs Intel(R) Xeon(R) Platinum 8171M CPU @ 2.60GHz (50654),ASM,AES-NI)

  Scanning the drive for archives:
  1 file, 55217[37](https://github.com/FlippingFlips/pingod-addons/actions/runs/6103582416/job/16564232371#step:4:38)6 bytes (53 MiB)

  Extracting archive: /home/runner/.local/share/godot/godot.zip
  --
  Path = /home/runner/.local/share/godot/godot.zip
  Type = zip
  Physical Size = 55217376

  Everything is Ok

  Folders: 7
  Files: [42](https://github.com/FlippingFlips/pingod-addons/actions/runs/6103582416/job/16564232371#step:4:43)
  Size:       137960019
  Compressed: 55217376
  Error: ENOTDIR: not a directory, scandir '/home/runner/.local/share/godot/godot_executable/Godot_v4.1.1-stable_mono_linux_x86_32/GodotSharp/Api/Debug/GodotPlugins.dll'

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horseyhorsey commented 8 months ago

Not sure what was going on with this build but have tested some fresh projects today with 4.1.1 and they are building good.