firebelley / godot-export

Automatically exports your Godot games.
MIT License
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Corrupt resources on Linux & Windows? #132

Open coelhucas opened 3 months ago

coelhucas commented 3 months ago

I've been using the action on my two 3.X commercial games, without any issues. On my current project, though, I've been facing some issues generating Linux & Windows — I use a macOS, but since the action runs on an Ubuntu, I don't think this should be the issue, unless the problem is in Godot itself.

If locally built, the project work on the three platforms.

But when generated on the action, I can see these logs:

Windows Linux/X11 Mac OS
image image image

(There's ~2k lines of errors/warnings for basically every resource on the project for both windows and linux)

For both Windows & Linux, those builds will open, show Godot's splash and close. The generated logs show the same erros from these action ones.

On MacOS, although having this custom cursor thing, it works perfectly.