Closed gumaciel closed 3 years ago
Thanks for opening this! Unfortunately I don't think this is the proper solution, since this requires someone to use a specific keystore username and password.
I created and merged #42, which will simply not overwrite an existing editor_settings-3.tres
file. So now you can copy your own settings file to ~/.config/godot
before you run this action.
Again, thanks for the contribution! Please don't hesitate to open further issues or PRs.
Add debug_keystore config