Closed tom-leys closed 2 years ago
Sorry for the delayed response. This action has been reworked so it should not be possible to implement this. Currently use_preset_export_path
is relative to the root of the git repository, but I realize now that this doesn't make any sense. I will queue up this change for the next release.
This has been added with v4.1.0
Thanks for considering this @firebelley :) Thanks also for the plugin.
In Godot, if you export from a folder it is relative to res:// root.
The same should happen when you use this action.
With these settings, outputs go in /build/ (as specified in my exports file) where they should go in /game/build