Hi!
First time submitting an issue here, so please forgive me if I'm missing something.
I'm trying to build for Android using Godot 4 and I noticed that using use_godot_4 doesn't quite do the trick in this case, as the configuration file should have the sdk location, which is in the editor_settings-3.tres, yet when using Godot 4 it's using editor_settings-4.tres. I believe it could be an easy fix in the š Adding Editor Settings step, but my knowledge only goes so far.
Hi! First time submitting an issue here, so please forgive me if I'm missing something.
I'm trying to build for Android using Godot 4 and I noticed that using
use_godot_4
doesn't quite do the trick in this case, as the configuration file should have the sdk location, which is in theeditor_settings-3.tres
, yet when using Godot 4 it's usingeditor_settings-4.tres
. I believe it could be an easy fix in theš Adding Editor Settings
step, but my knowledge only goes so far.Here's my main.yml in case it helps: