Currently as I can see godot do not support any way to store android keystore passwords anywhere outside of export_presets.cfg file which is not really secure for release versions in public repsitories.
Can you please add this functionality to your plugin please?
It can be done in a following way:
add a new configuration flag to your action called 'keystore-password'
if set - replace/add both 'keystore/debug' and 'keystore/release' with this password (anyway only one of them will be released)
optional - revert presets file changes back (as somebody may want to do something else with the original passwords - not really probable, but with github reset it should not be a problem)
Hi,
Currently as I can see godot do not support any way to store android keystore passwords anywhere outside of export_presets.cfg file which is not really secure for release versions in public repsitories.
Can you please add this functionality to your plugin please? It can be done in a following way: