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fireblade-engine
/
ecs
A dependency free, lightweight, fast Entity-Component System (ECS) implementation in Swift
MIT License
110
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11
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Add web assembly support
#26
ctreffs
closed
4 years ago
1
Add support for SwiftWASM toolchain
#25
liamdon
closed
4 years ago
3
Extend ci
#24
ctreffs
closed
4 years ago
1
Release/0.15.0
#23
ctreffs
closed
4 years ago
1
Fix issue #21 Segmentation fault 11 Swift 5.3 / Xcode 12 beta
#22
ctreffs
closed
4 years ago
2
Segmentation fault during compile for Swift 5.3 (XCode 12 Beta)
#21
Kaspik
closed
4 years ago
11
Release/0.14.0
#20
ctreffs
closed
4 years ago
1
Update documentation action
#19
ctreffs
closed
4 years ago
1
GitHub actions
#18
ctreffs
closed
4 years ago
0
Add documentation GitHub workflow
#17
ctreffs
closed
4 years ago
0
Family coding
#16
ctreffs
closed
4 years ago
2
Add family.createMember()
#15
ctreffs
closed
4 years ago
1
Entity Identifier Generator
#14
ctreffs
closed
4 years ago
1
Release/0.12.0
#13
ctreffs
closed
4 years ago
1
Fix hashing overflow - follow up
#12
ctreffs
closed
4 years ago
4
Sparse key index fix - follow up
#11
ctreffs
closed
4 years ago
2
Fix key-index in UnorderedSparseSet
#10
liamdon
closed
4 years ago
2
Fix hashing overflow
#9
liamdon
closed
4 years ago
4
Add codecov.io support
#8
ctreffs
closed
4 years ago
1
Release/0.11.0
#7
ctreffs
closed
4 years ago
0
Feature/scene graph
#6
ctreffs
closed
5 years ago
0
Extend to linux on travis.ci
#5
ctreffs
closed
5 years ago
0
Feature/travis ci
#4
ctreffs
closed
5 years ago
0
Extend Travis CI builds
#3
ctreffs
closed
5 years ago
0
Feature/travis ci
#2
ctreffs
closed
6 years ago
0
Is ECS possible to build iOS application not a game?
#1
wsof401
closed
6 years ago
3
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