Open arifogel opened 2 years ago
...what do you mean by "chunk of textures"? Are you saying to load any loose files textures into this tool? (It's never recommended to be running F4 with loose files). Or are you saying to load all Texture.ba2 archives into this tool? (that does nothing except print errors). I tried what you said (or the best I can figure that you are talking about anyway)... and it produces the "skipping" error... but it doesn't create any archive2 file or any files at all.
If this is supposed to be a work-around of some kind... it needs to be fleshed-out and explained a lot better.
While playing a modded game, I was getting a lot of crashes with the
Buffout4.toml
option:That is, the crashes happen whether that flag is
true
orfalse
, but whentrue
you get a dialogue box saying thatCreateTexture2D
failed and the game will crash.After a bunch of digging, I finally figured out a semi-reasonable way to identify the cause (which is not at all apparent from the crash log):
archive2.exe
(in falloutTools
directory)DDS
Skipping "Textures/actors/character/basehumanfemale/revelationwh/femalebhedFEARLESS_d.dds" since it contains features not supported by the archiver
One should also decompress all suspect
ba2
files that may contain textures, and trying to recompress the extracted textures in archive2 using the method above.So far, all such textures I have encountered that emit such warnings cause the game to crash when the texture is loaded (presumably via
CreateTexture2D
. The crash can be avoided by removing or perhaps repairing the texture using an appropriate tool. I have read online that certain texture formats causes crashes after a certain Fallout 4 patch. I think textures can be fixed by resaving them in a compatible format with the right application (e.g. Blender?)@fireundubh would you be willing to add a section to your Buffout 4 wiki detailing this method of debugging
CreateTexture2D
crashes?