Describe the bug
Checking FIR_RKT_Base, FIR_RKT_Launcher and all inheriting classes they all use the default Dispersion value of 0.002 which gives near pinpoint accuracy. Same goes for all firemodes as well.
Comparing this value with Vanilla's 0.015 on Hydra 70's or CUP FFAR's 0.025 it would appear that 0.002 is far too accurate.
To ReproducegetNumber (configfile >> "CfgWeapons" >> "FIR_RKT_Launcher" >> "dispersion"),
getNumber (configfile >> "CfgWeapons" >> "FIR_RKT_Launcher" >> "Burst" >> "dispersion")
or check using the Config Viewer
Expected behavior
Expected dumb fire rockets to have similar dispersion to Vanilla.
Desktop (please complete the following information):
Describe the bug Checking
FIR_RKT_Base
,FIR_RKT_Launcher
and all inheriting classes they all use the default Dispersion value of 0.002 which gives near pinpoint accuracy. Same goes for all firemodes as well.Comparing this value with Vanilla's 0.015 on Hydra 70's or CUP FFAR's 0.025 it would appear that 0.002 is far too accurate.
To Reproduce
getNumber (configfile >> "CfgWeapons" >> "FIR_RKT_Launcher" >> "dispersion")
,getNumber (configfile >> "CfgWeapons" >> "FIR_RKT_Launcher" >> "Burst" >> "dispersion")
or check using the Config ViewerExpected behavior Expected dumb fire rockets to have similar dispersion to Vanilla.
Desktop (please complete the following information):