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FusionOfSouls
Fusion of Souls is a Roguelike Auto-Battler that adds a new level of difficult decision-making by allowing you to fuse units and items into a powerful hero opening up a whole new layer of strategy to the genre.
GNU General Public License v3.0
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Setup CI Environment
#37
runt9
closed
3 years ago
1
Rework all assets into Asset Manager
#36
runt9
closed
3 years ago
1
Complete rework of underlying unit movement, pathing, attacking, etc system
#35
runt9
opened
3 years ago
0
Fix pixel scaling throughout game
#34
runt9
closed
3 years ago
3
Take current DI to the next level
#33
runt9
closed
3 years ago
2
Refactor code to enforce MVCS delineations
#32
runt9
closed
3 years ago
1
Refactor all Actors and Screens to have proper lifecycle management
#31
runt9
closed
3 years ago
1
Use Ashley component system
#30
runt9
closed
3 years ago
2
New Eventing/Hooking system
#29
runt9
opened
3 years ago
5
Setup build distribution with platform-specific installers
#28
runt9
closed
3 years ago
0
FusionOfSouls-11 Add Boss to the game
#27
runt9
closed
3 years ago
0
FusionOfSouls-23 In-Game Menu (No Hotkey)
#26
runt9
closed
3 years ago
0
Fusion of souls 10
#24
runt9
closed
3 years ago
0
In-Game Menu
#23
runt9
closed
3 years ago
0
Pre battle setup
#22
runt9
closed
3 years ago
0
Fusion of souls 9
#21
runt9
closed
3 years ago
0
Fusion of souls 7
#20
runt9
closed
3 years ago
0
#18: Libgdx conversion
#19
runt9
closed
3 years ago
0
Convert to LibGDX/KTX
#18
runt9
closed
3 years ago
0
Hero XP
#17
runt9
closed
3 years ago
0
Fusion of souls 5
#16
runt9
closed
3 years ago
0
Fusion of souls 5
#15
runt9
closed
3 years ago
0
#3: Initial setup of module system and base architecture
#14
runt9
closed
3 years ago
1
Add Boss to the game
#11
runt9
closed
3 years ago
0
Initial Fusion System
#10
runt9
closed
3 years ago
0
Post-Battle Rewards
#9
runt9
closed
3 years ago
0
Pre-battle Setup
#8
runt9
closed
3 years ago
0
Inventory System
#7
runt9
closed
3 years ago
0
Combat System
#6
runt9
closed
3 years ago
0
Unit System
#5
runt9
closed
3 years ago
0
Basic settings menu
#4
runt9
closed
3 years ago
1
Use KorGE Module system to build out the base modules for all initial screens
#3
runt9
closed
3 years ago
0
Initial Main Menu
#2
runt9
closed
3 years ago
0