Closed shlomizadok closed 7 years ago
Found a workaround (weird though):
import React from 'react';
import ReactDOM from 'react-dom';
import React3 from 'react-three-renderer';
import TrackballControls from './TrackballControls';
import * as THREE from 'three';
import * as OBJLoader from 'three-obj-loader';
OBJLoader(THREE);
class MyClass extends React.Component {
...
componentDidMount() {
...
this.THREE = THREE;
const objLoader = new this.THREE.OBJLoader();
objLoader.load(url, (object) => {...});
}
}
@shlomizadok i'm trying in the same approach but im unable to load the .obj and .mtl files into the scene, can you share your example ?
Hi @andyram08 , what sort of issues are you running into, which method specifically are you attempting? We can try to resolve it from your end and that may help to produce a guide for the others in the future :)
Hi @toxicFork I'm trying to load .obj and .mtl through react-three-renderer but i'm missing out on loading the model. Currently i'm able to render a cube inside the div. However, i want to replace the cube with my .obj model.
installation:
npm install --save react@15.6.1 react-dom@15.6.1 three@0.86.0
npm install --save react-three-renderer
npm install --save three-obj-loader
npm install --save three-mtl-loader
usage: cube inside a div
import React from 'react';
import React3 from 'react-three-renderer';
import * as THREE from 'three';
import OBJLoader from 'three-obj-loader';// added while importing character .obj
import OBJLoader from 'three-mtl-loader';// added while importing character .mtl
class Simple extends React.Component {
static propTypes = {
width: React.PropTypes.number.isRequired,
height: React.PropTypes.number.isRequired,
};
constructor(props, context) {
super(props, context);
this.cameraPosition = new THREE.Vector3(0, 0, 5);
// construct the position vector here, because if we use 'new' within render,
// React will think that things have changed when they have not.
this.state = {
cubeRotation: new THREE.Euler(),
};
this._onAnimate = () => {
// we will get this callback every frame
// pretend cubeRotation is immutable.
// this helps with updates and pure rendering.
// React will be sure that the rotation has now updated.
this.setState({
cubeRotation: new THREE.Euler(
this.state.cubeRotation.x + 0.1,
this.state.cubeRotation.y + 0.1,
0
),
});
};
}
render() {
const {
width,
height,
} = this.props;
// or you can use:
// width = window.innerWidth
// height = window.innerHeight
return (<React3
mainCamera="camera" // this points to the perspectiveCamera below
width={width}
height={height}
onAnimate={this._onAnimate}
>
<scene>
<perspectiveCamera
name="camera"
fov={75}
aspect={width / height}
near={0.1}
far={1000}
position={this.cameraPosition}
/>
<mesh
rotation={this.state.cubeRotation}
>
<boxGeometry
width={1}
height={1}
depth={1}
/>
<meshBasicMaterial
color={0x00ff00}
/>
</mesh>
</scene>
</React3>);
}
}
export default Simple; Expected 3D model .obj .mtl but where to add this code ?
const mtlLoader = new THREE.MTLLoader();
mtlLoader.setBaseUrl(PATH);
mtlLoader.setPath(PATH); // One of these might not be needed
mtlLoader.crossOrigin = '*'; // Use as needed
mtlLoader.load(MTL_FILE, materials => {
materials.preload();
// OBJ Loader
const objLoader = new THREE.OBJLoader();
objLoader.setMaterials(materials);
objLoader.setPath(PATH);
objLoader.load(OBJ_FILE, object => {
for(let child of object.children) {
child.material.side = THREE.DoubleSide
}
}, onProgress, onError);
});
Hey,
Sorry for the late response. I have open sourced a POC I have created a while back.
Not sure it is the perfect demo, yet it is a start 😄
Please take a look at: https://github.com/shlomizadok/shalosh
I'd love if the POC will turn into a demo of how to use React, Three & react-three-renderer
Hope it helps.
Thanks for this awesome implementation of three.js and React 😘 !
I am struggling to load an external .obj object and use it within my React + three app.
Currently I am trying:
However, I keep on getting:
"export 'OBJLoader' (imported as 'THREE') was not found in 'three'
Is there any other way to load a .obj file and use it?
Thanks !