fishfolk / bones

An easy-to-use game engine for making real games.
https://fishfolk.org/development/bones/introduction/
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feat: remove MAX_PLAYER limit for networked games #407

Closed dignifiedquire closed 2 months ago

dignifiedquire commented 3 months ago

Naive pass at removing the max player limit. I haven't thought all parts through, but putting this here for a first round of feedback.

Closes #298

MaxCWhitehead commented 3 months ago

@dignifiedquire Change here looks good, thank you!

I expect this will break compilation of jumpy due to API changes. Usually when making changes to bones that will break dependents (just Jumpy atm) will open a PR on jumpy too with relevant adjustments so if update bones version in cargo.lock won't have extra stuff to chase down to get it running.