Add SessionRunner trait API for disabling local input. The use case for this is that in Jumpy when pausing the game in networked play, we do not want to set net game session inactive, as network loop will stop running and we will timeout. Instead can allow it to continue simulating and disable local input instead as a "pause".
Add SessionRunner trait API for disabling local input. The use case for this is that in Jumpy when pausing the game in networked play, we do not want to set net game session inactive, as network loop will stop running and we will timeout. Instead can allow it to continue simulating and disable local input instead as a "pause".