fishfolk / bones

An easy-to-use game engine for making real games.
https://fishfolk.org/development/bones/introduction/
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fix(miri): slow tests & bitset sizes #468

Closed nelson137 closed 1 month ago

nelson137 commented 1 month ago

Closes #466

Changes

Explanation

Fix: Bitsets are now correctly-sized (were x8 larger than expected)

Fix: Unexpected panic when calling Entities::create() with a maxed-out bitset

Fix: Reduce Miri CI job runtime to <30 minutes

MaxCWhitehead commented 1 month ago

Awesome work, nice catch on the fixes. Splitting miri by crate is a good call, as is reducing the keysize. Thanks!