fishfolk / jumpy

Tactical 2D shooter in fishy pixels style. Made with Rust-lang 🦀 and Bevy 🪶
https://fishfolk.org/games/jumpy/
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[SPEC] Throwable Starfish #153

Open SirGiraffey opened 2 years ago

SirGiraffey commented 2 years ago

Throwable starfish

zicklag commented 2 years ago

I'm starting work on the implementation for this one.

Does it sound good that the starfish should drop back onto the floor after it kills a fish, so that it can be picked up again?

erlend-sh commented 2 years ago

Yup, star item should persist 👍

zicklag commented 2 years ago

Another quick question, just to make sure, if I have a weapon in my hand, can I simultaneously drop my current weapon and grab the starfish with the same button press? I think that makes the most sense, otherwise, there isn't going to be a lot of opportunity to grab the starfish, because usually I'll be holding a weapon when somebody throws one at me.


Also, I've got everything working other than catching in mid-air, which I'm working on now.

SirGiraffey commented 2 years ago

I wouldn't make it an exception in being caught with the same button press as throwing an item, to keep consistency with all the other items. But your idea is something to keep in mind while playtesting the game in the future for sure!

zicklag commented 5 months ago

Re-opening to track porting to the latest version of the game.