We should have a world-inspector debug menu that lets you view all of the entities, components, and resources in each of the game sessions.
This will allow you to introspect all #[repr(C)] + HasSchema types, similar to the Bevy world inspector.
Additionally, we should have a schema registry inspector that shows all of the registered schemas and their documentation ( once HasSchema stores documentation ).
Description
We should have a world-inspector debug menu that lets you view all of the entities, components, and resources in each of the game sessions.
This will allow you to introspect all
#[repr(C)]
+HasSchema
types, similar to the Bevy world inspector.Additionally, we should have a schema registry inspector that shows all of the registered schemas and their documentation ( once
HasSchema
stores documentation ).Alternatives & Prior Art
https://github.com/jakobhellermann/bevy-inspector-egui