I used the artwork from #152. bullet_spread and bullet_count are open for changes on assets/elements/item/buss/buss.yaml. I also made a quick artwork as the musket bullets explosions are too big for the buss bullets size, but it's basically a smaller musket explosion. My idea was a mid-range shotgun but it could be easily modified through yaml. Blunderbuss will spawn in level 1, 3, 4, 7 and 11.
The new blunderbuss is done, this closes #579.
I used the artwork from #152.
bullet_spread
andbullet_count
are open for changes onassets/elements/item/buss/buss.yaml
. I also made a quick artwork as the musket bullets explosions are too big for the buss bullets size, but it's basically a smaller musket explosion. My idea was a mid-range shotgun but it could be easily modified throughyaml
. Blunderbuss will spawn in level 1, 3, 4, 7 and 11.https://github.com/fishfolk/jumpy/assets/107818001/93ee26ef-3e94-49a2-8bce-e7484eb1ed0d