Open MaxCWhitehead opened 1 month ago
Updated issue - can repro on steam builds, not local workspace issue. Seems CID may be getting computed differently on windows? Or maybe some difference in files that impacts how they are hashed? Line endings...? 🤔
Description
I tried to play a game between my apple laptop and windows machine, and reliably got a invalid network CID error. I also get this with steam deck + windows.
The mostly likely cause is my local copies of game are not the same (different assets), but I did not have local changes and was at same commit. (Though maybe something else is wrong / I did not validate correctly).Crash combinations:
Verified working combinations:
To Reproduce
(Seems platform specific, see above)
Expected Behavior
No response
Additional Context
Don't have stack trace handy but will update with it later.
Log Messages
No response