Open lingjiankong opened 5 years ago
Last time I checked WLS Filter didn't work out the way I expected. #20
Check out Bilateral, it may work out for you.
Also look into SDR, it has lot of parameter to tweak and some what preserved edges in an expected way.
We also found that SPS which has 11 parameters might work finer.
Last time I checked WLS Filter didn't work out the way I expected. #20
Check out Bilateral, it may work out for you.
Also look into SDR, it has lot of parameter to tweak and some what preserved edges in an expected way.
Thanks. I posted how to get OpenCV's DisparityWLSFilter
working in #20, for people who are confused about the data type and interface.
@sotsuka-fixstars Are there any GPU-based filtering implementation that I can use? My goal is to free up as much CPU space as possible.
@lingjiankong At the moment, we don't have it.
OpenCV has CUDA-implemented Bilateral filter in cudaimgproc
module.
https://docs.opencv.org/4.1.1/d0/d05/group__cudaimgproc.html#ga6abeaecdd4e7edc0bd1393a04f4f20bd
Last time I checked WLS Filter didn't work out the way I expected. #20
Check out Bilateral, it may work out for you.
Also look into SDR, it has lot of parameter to tweak and some what preserved edges in an expected way.
is SDR able to run realtime?
Hello! I am interested in obtain a smoother disparity map for point cloud generation. How can I apply a filtering / smoothing operation in libSGM (for example, similar to OpenCV's
DisparityWLSFilter
)? Which function / parameter should I call / tweak to obtain the smoother disparity?Thanks!