If a HOST player A and a CLIENT player B are playing together and player B shoots bullets, on the device of player B it looks like the bullets are shot from Vector3f(0,0,0).
On the device of Player A everything is displayed correctly.
Until the CLIENT B connects to the server the bullets are displayed correctly on B´s device as well.
If a HOST player A and a CLIENT player B are playing together and player B shoots bullets, on the device of player B it looks like the bullets are shot from Vector3f(0,0,0). On the device of Player A everything is displayed correctly.
Until the CLIENT B connects to the server the bullets are displayed correctly on B´s device as well.
https://github.com/user-attachments/assets/ce2c4f8f-0fb8-4ae9-8e30-5abfc18c7423