Open flackr opened 12 years ago
Allow attaching some conditional effects to characters. Name the effects as what they are so that we know not to apply (i.e. combat advantage) twice. We should also try to add some concept of when the effect ends (i.e save ends, end of next turn).
Summary
Allow attaching some conditional effects to characters. Name the effects as what they are so that we know not to apply (i.e. combat advantage) twice. We should also try to add some concept of when the effect ends (i.e save ends, end of next turn).