In #89 the proxied animations handling got moved around a bit. In #147 (which was merged earlier) a cleanup mechanism for the old proxyAnimations was introduced, but this mechanism was not removed in #89. This went unnoticed as it only triggers an error when running in strict mode, as reported in #183.
In #89 the proxied animations handling got moved around a bit. In #147 (which was merged earlier) a cleanup mechanism for the old
proxyAnimations
was introduced, but this mechanism was not removed in #89. This went unnoticed as it only triggers an error when running in strict mode, as reported in #183.This PR fixes that.