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flame-engine
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radiance
This library is a collection of AI algorithms used in games.
MIT License
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feat: LightKinematics agent always faces the direction where it is moving
#39
Closed
st-pasha
closed
2 years ago
st-pasha
commented
2 years ago
Agents with
LightKinematics
will now always face the direction of their velocity.
Seek behavior for LightKinematics agents will now stop at the target without changing the orientation.
Reducing
maxSpeed
of a
LightKinematics
agent will now also scale down its velocity.
Field
Kinematics.own
renamed into
owner
.
Fixed angle calculations in Sandbox.
Cloning of Kinematics objects removed (since it cannot be adequately expanded to cloning of behaviors).
LightKinematics
will now always face the direction of their velocity.maxSpeed
of aLightKinematics
agent will now also scale down its velocity.Kinematics.own
renamed intoowner
.