flamenaak / KingdomOfBad

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Implementation of platform #35

Closed JakubPlatzek closed 2 years ago

JakubPlatzek commented 2 years ago

Player can jump through/on the platform and can also jump through/down from the platform. The problem was solved by use of platform effector 2D together with box collider 2D that are attached to empty object. This object is afterwards placed in the designated position to look like a platform(hide behind already existing tile) or can also use sprite renderer to look like one.