Closed ggagnon76 closed 2 years ago
ControlManager
reloadModuleButtons
if ( !canvas.ready ) return;
_onClickGroup()
For #391, should mention to developers that they will need to validate the scene if their buttons perform functions on active scenes.
390: Bind
ControlManager
class toreloadModuleButtons
method (line 239)391: delete
if ( !canvas.ready ) return;
from_onClickGroup()
For #391, should mention to developers that they will need to validate the scene if their buttons perform functions on active scenes.