flareteam / flare-engine

Free/Libre Action Roleplaying Engine (engine only)
http://flarerpg.org/
GNU General Public License v3.0
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Unidentified crash #1602

Closed dorkster closed 2 years ago

dorkster commented 6 years ago

Reported via email. I'm unable to reproduce it, but I'm adding it here to keep track of it.

The log was provided, but not very helpful in this case:

INFO: Flare 0.96.05 (Linux)
INFO: Active mods: default, fantasycore (0.96), alpha_demo (0.96)
INFO: MessageEngine: Using language 'de'
INFO: InputState: No joysticks were found.
INFO: RenderDevice: Using SDLSoftwareRenderDevice (software, SDL 2, x11)
INFO: RenderDevice: 1 display(s), using display 0 (1920x1080 @ 60hz)
INFO: RenderDevice: Window size is 1920x1080
INFO: RenderDevice: Fullscreen=1, Hardward surfaces=1, Vsync=1, Texture Filter=1
INFO: SoundManager: Using SDLSoundManager (SDL2, pulseaudio)
INFO: GameStateCutscene: Loading cutscene 'cutscenes/intro.txt'
INFO: Map: Loading map 'maps/spawn.txt'
INFO: Map: Loading map 'maps/frontier_outpost.txt'
INFO: RenderDevice: Window size changed to 1855x1056

Having the window size change when fullscreen is on is a bit odd. Could be related to the crash.

igorko commented 6 years ago

Maybe game window was minimized and then OS screen resolution was changed...

igorko commented 6 years ago

I have checked my idea. I don't get crash, but after OS resolution was changed and game window was restored, game screen became broken.