flareteam / flare-engine

Free/Libre Action Roleplaying Engine (engine only)
http://flarerpg.org/
GNU General Public License v3.0
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issues with using powers in scripts #1847

Open MannajaX opened 1 year ago

MannajaX commented 1 year ago

Power in a script is enemy allied it seems. It will spawn enemy units always even if source is type "hero". This might be a feature request, but it would be nice if you could cast a power from script and have it be treated as if your hero cast that power. For example for doing on-damage effects that don't replace one another.