flareteam / flare-game

Fantasy action RPG using the FLARE engine
http://flarerpg.org/
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Timing of HyperSpace Music's starting #652

Open sujiniku opened 6 years ago

sujiniku commented 6 years ago

About HyperSpace Music of empyrean_campaign, we should delay the start time of music a little. Because other almost stage's music becomes louder after a while after entrance. However, the HyperSpace Music's music suddenly becomes loud after entering, so it may be unconfortable.

Since hiperspace is a place to come many times, it may becomes matter of concern.

dorkster commented 6 years ago

Is the music in question safe_room_theme.ogg really that loud? It starts off around -25dB. Another track, overworld_theme.ogg, starts a bit louder at -20dB. Even the track we previously used for Hyperspace, dungeon_theme.ogg, starts at around -35dB, but quickly jumps to -6dB after 3 seconds.

sujiniku commented 6 years ago

I was concerned about high frequency sound. Indeed this music in HyperSpace has relatively loud sound of high frequency in quiet.

I think that, higher frequency sounds will affect people's impression than low frequency sounds.

Wuzzy2 commented 5 years ago

Weird. That never occurred to me, and I did not find it annoying. Maybe it is just me (or not).