Closed ColinKinloch closed 2 years ago
Started test build 84932
Build 84932 was cancelled
Not very satisfied with adfko requirements being split in 2 different files again.
Oh, sorry I was just copying Proton-Exp. I'll fix it.
Started test build 84942
Build 84942 successful To test this build, install it from the testing repository:
flatpak install --user https://dl.flathub.org/build-repo/82795/com.valvesoftware.Steam.CompatibilityTool.Proton-GE.flatpakref
Same issue with Elden Ring as #85
I've transposed ./files/lib64/wine/vkd3d-proton/d3d12.dll
between 7.9 and 7.10.
This causes the error in 7.9 and resolving it in 7.10.
The problem is somewhere here: https://github.com/HansKristian-Work/vkd3d-proton/compare/c411d0d0...6353050
Launching Elden Ring with VKD3D_DEBUG=trace %command%
prints:
0194:info:vkd3d_init_device_caps: KHR_dynamic_rendering is not supported by this implementation. This is required for correct operation.
vulkaninfo
shows VK_KHR_dynamic_rendering
is present in host but is missing in the flatpak.
With mesa-git running Elden Ring prints:
01b4:err:vkd3d_init_device_caps: Null descriptor in VK_EXT_robustness2 is not supported by this implementation. This is required for correct operation.
This happens both with Proton-GE and Proton-Exp
I suppose it makes sense to wait for runtime support for mesa 22 https://gitlab.com/freedesktop-sdk/freedesktop-sdk/-/issues/1391
Started test build 87168
Build 87168 successful To test this build, install it from the testing repository:
flatpak install --user https://dl.flathub.org/build-repo/85007/com.valvesoftware.Steam.CompatibilityTool.Proton-GE.flatpakref
Same changes as #88 on top of 7.14-1