Open svin24 opened 1 year ago
I use gamescope with flatpak bottles and can reproduce this issue only in a Wayland session and with the release version of the mesa drivers. So if I set the mesa drivers to the git version using FLATPAK_GL_DRIVERS=mesa-git
or just switch to an x11 session I can't reproduce the issue. I also have AMD integrated graphics
flatpak commit 2e1aab5cf2666f4a13b8b9a79303c9a207270f1a3eaedb09f69b4c923f4e6065
works too and is ahead of @SViN24's commit so I've narrowed it down to flatpak commit b63f8c78e59424a557cbd971ae2eef4af402fcba104edb9cdf6bef3568e9f669
(being the issue commit) which is from pull request #99
I can't test if this also applies to upstream as i am currently using a daily build of my OS that does not ship the correct versions of dependencies to build it
My hardware is an HP ENVY x360 eu0009nv which has AMD integrated graphics (in case this info is needed)
These are the following crashes i experienced: Running a steam game with gamescope -f -- %command%
Running an-anime-game
Gamescope package at the time of writing this
The distro package works just fine even if slightly old, i just can't build a newer version for now due to some dependencies being broken on ubuntu lunar.
EDIT(workaround): found this works
flatpak update --commit=2cbf5c63128df23829e69abf93b2c5ca1c4af4e25f7fddbdbe29e902e0599e49 com.valvesoftware.Steam.Utility.gamescope/x86_64/stable