Closed Alxe closed 6 years ago
Starting the game from host system works fine for 64-bit version, but fails for 32-bit (which is understandable, I have no or almost no i686 packages installed).
The game boots Steam as a non-sandboxed app and runs fine.
I wonder, does flatpak'd Steam distinguish between x86 and amd64 builds? This may be close to the problem, but probably not. I still believe it has to do with any of the GOG Galaxy libraries.
Starting the game from (sandboxed) Steam boots up the x64 binary, so I doubt it's binary inconsistence or something. I also checked if allowing dbus access, but it had no results.
@Alxe Are you still seeing this issue? I can confirm that I was able to run Tooth and Tail last week via the Steam Flatpak
@Pobega Sorry for the late answer, I read your comment and thought I already answered. Since then, I've stopped using the Steam flatpak, so I can't reproduce the issue right now, w/o installing it again.
I'll get to it once I have a bit of time, I'm a bit busy at the moment. And if I don't forget.
It works for me on Debian Buster, Fedora 28 and CloudReady via the Steam Flatpak. You can probably mark this as resolved.
On Fedora 27 Workstation, up to date flatpak and system.
Game fails to start on Flatpak'd Steam, while it works on "native" Steam (provided by RPM Fusion).
The exception thrown is shown below. It appears to be a problem with file permissions and GOG Galaxy integration (for multiplayer)
Any workaround suggestion?