Closed farribeiro closed 1 year ago
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bot, build
Queued test build for org.godotengine.Godot.
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@Calinou Created 22.08 branch for openjdk but fails
PS: I suggest update the runtime of #112 PS2: feel to free to reopen
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The Godot Tools fails with this freedesktop runtime, needs fix upstream
Traceback (most recent call last):
File "/app/bin/scons", line 33, in <module>
sys.exit(load_entry_point('SCons==4.4.0', 'console_scripts', 'scons')())
File "/app/bin/scons", line 22, in importlib_load_entry_point
for entry_point in distribution(dist_name).entry_points
File "/usr/lib/python3.10/importlib/metadata/__init__.py", line 957, in distribution
return Distribution.from_name(distribution_name)
File "/usr/lib/python3.10/importlib/metadata/__init__.py", line 548, in from_name
raise PackageNotFoundError(name)
importlib.metadata.PackageNotFoundError: No package metadata was found for SCons
The problems appears to be that neither SCons 4.3.0 and 4.4.0 are ready to use python3.10 (which is packed in 22.08 of the SDK) instead of python3.9 (packed in 21.08) The metadata failing This appears to be one of many deprecations that was finally removed in 3.10
In the meantime, could Pyston be used to run SCons instead? This would also speed up building a little. Pyston works here for my Godot development purposes.
Superseded by https://github.com/flathub/org.godotengine.Godot/pull/114. Thanks for the contribution nonetheless!
btw... I think needs to update de extension version