Open LemonHeadOnGit opened 3 months ago
Is this a duplicate of #64 ?
Are you using the Nvidia drivers?
Is this a duplicate of #64 ?
Are you using the Nvidia drivers?
Hi!
I have tried running with the environment variable:
__GL_THREADED_OPTIMIZATIONS=0
but the problem still exists.
I also forgot to mention that my error trace above specifically happens with the VulkanMod, but since then I have also noticed that it happens with Sodium, regardless of whether I have __GL_THREADED_OPTIMIZATIONS
set.
Looking further into it, other Flatpak applications with my setup seem to have troubles working with Vulkan. And yes, I am using the Nvidia non-open drivers, but I have also tried with the open kernel variant.
This process used to work, but at some point during the past month or so the game would consistently fail to load with a GLFW native that prefers Wayland over X11 (pretty much GLFW 3.4+).
While this isn't necessarily an issue that makes the game unplayable in any way, it does mean that if you do have such a set up the game is unplayable.
The crashing point is this trace:
The game does however function as normal with the custom native in the non-flatpak version of the launcher.
Edit: Additionally, the OP and I share the same DE: KDE Plasma