fledware / GodotXUnit

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Any way to get debugging going in Visual Studio 2019? #16

Open GeorgeS2019 opened 2 years ago

GeorgeS2019 commented 2 years ago

WIP Update July 2023

VS2022 Guide to debug Godot4

rexfleischer commented 2 years ago

The main issue here is that the godot engine is the process that bootstraps the C# runtime. So you must run godot to run the c# code for godot. Unless the c# code you're executing doesn't depend on godot at all.

Unless VS2019 bootstraps godot, I'm not sure this is something I can fix. I'm welcome to PRs or other pointers though.

GeorgeS2019 commented 1 year ago

@Zoomulator Could we figure out a way to debug using VS2022