If I have 2 mesh boxes next to each other in a collision manager, which share a coplanar face, a managed internal collision check result will show that they both collide. This is technically true, I guess, as they are coplanar. Is there a way to distinguish between whether or not they are simply coplanar, or whether one is actually embedded a certain distance (given a tolerance) inside the other shape?
I'm running this with Python-fcl but I figure I'd ask here as it seems to be unrelated to Python bindings.
If I have 2 mesh boxes next to each other in a collision manager, which share a coplanar face, a managed internal collision check result will show that they both collide. This is technically true, I guess, as they are coplanar. Is there a way to distinguish between whether or not they are simply coplanar, or whether one is actually embedded a certain distance (given a tolerance) inside the other shape?
I'm running this with Python-fcl but I figure I'd ask here as it seems to be unrelated to Python bindings.