Closed TheSHEEEP closed 1 year ago
Possibly fixed here e613217 which is after 0.6.9-1
Possibly fixed here e613217 which is after 0.6.9-1
Ah, I guess I read the comments on that issue wrong, then.
I'll make sure to check this when the next mangohud version is out on AUR.
Ran out of patience and tried the current -git release.
The issue is indeed fixed.
Describe the bug I noticed something strange when running some Steam games.
Mangohud would display the integrated GPU instead of the dedicated one despite being run with DRI_PRIME=1.
But only on games that use OpenGL (both with wine and without) - running games using Vulkan (including using the zink driver via
MESA_LOADER_DRIVER_OVERRIDE=zink
) mangohud reports the dedicated GPU being used.Running glxgears confirms that the information about the GPU does not match.
Seems very similar to this report:
https://github.com/flightlessmango/MangoHud/issues/828
But I don't actually think this has been fixed in 0.6.9-1.
List relevant hardware/software information
To Reproduce Run the following command:
DRI_PRIME=1 MANGOHUD_CONFIG=gpu_name mangohud glxgears -info
Notice that Mangohud reports the GPU as "Vega Series...", while glxgears gives the following information:
Expected behavior Mangohud should show the same information as glxgears, and the same should apply when running games on Steam using both DRI_PRIME=1 and mangohud.
Screenshots