Closed Perkolator closed 5 months ago
How can I get back the old frametime graph?
It's part of preset 4 and you can disable it with frame_timing_detailed=0
Changing frametime color works as expected on my end, could you compile latest and see if it's been fixed already?
How can I get back the old frametime graph?
It's part of preset 4 and you can disable it with
frame_timing_detailed=0
Does not work with my config file. Was this frame_timing_detailed
setting implemented in 0.7.1?
Changing frametime color works as expected on my end, could you compile latest and see if it's been fixed already?
I don't think I can. Using MangoHud with Bottles (all Flatpak). :(
Changing frametime color works as expected on my end, could you compile latest and see if it's been fixed already?
Could you test the actual 0.7.1 release yourself since that's the latest stable you have provided for users?
It doesn't work for me as well. When I change to histogram it works but not with graph.
This was fixed in bd37645 and will be included in next release
frametime_color
used to work in previous versions, bug started in version 0.7.1. The frametime graph is now always in green, despite what theframetime_color
setting is set to in config.Steps to reproduce the behavior:
frametime_color
in config, e.gF87F00
.Expected behavior Frametime graph color should be changed too, like in the previous versions.
Here's few screenshots for comparison:
0.7.0:
0.7.1:
Here's the config file I'm using:
Presets file can't be read when using MangoHud with Bottles, so I came up with this single config file that enables me to switch between 2 different MangoHud setups, a minimal setup and an "extended" setup with more info (can't control every aspect with this "one config" trick, so the "extended" setup shows few details that I actually would like to hide but can't.. so this is a "best I can get" without using presets).
Additionally, what's with the change of the frametime graph to a bigger one with some "scale" background? (seen in the last screenshot) I didn't see anything related to that change in the 0.7.1 changelog. How can I get back the old frametime graph?