Closed PacketAuditor closed 1 month ago
What driver version are you on?
What driver version are you on?
555.42.02 KDE 6.1 Beta
CS2 on wayland is pretty crashy as is. (it crashes without mangohud too)
@PacketAuditor Have tried to verify that it only crashes with mangohud?
closing until more information is provided
Have tried to verify that it only crashes with mangohud?
I have, and can confirm that without MangoHUD (either through MANGOHUD=1
or mangohud
), the game gets to the main menu just fine.
Here's the log for when the game is launched with MangoHUD:
Loaded /home/art/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/game/bin/linuxsteamrt64/libengine2.so, got 0x55e1ebad0df0
Loaded libSDL3.so.0, got 0x55e1ebbf2f70
Loaded /home/art/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/game/bin/linuxsteamrt64/libtier0.so, got 0x55e1ebab28e0
Loaded /home/art/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/game/bin/linuxsteamrt64/libfilesystem_stdio.so, got 0x55e1ebc383b0
Loaded /home/art/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/game/bin/linuxsteamrt64/libinputsystem.so, got 0x55e1ebc30a40
Loaded /home/art/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/game/bin/linuxsteamrt64/liblocalize.so, got 0x55e1ebc79080
Loaded /home/art/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/game/bin/linuxsteamrt64/librendersystemvulkan.so, got 0x55e1ebc797b0
Loaded /home/art/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/game/bin/linuxsteamrt64/libresourcesystem.so, got 0x55e1ebc9e760
Loaded /home/art/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/game/bin/linuxsteamrt64/libschemasystem.so, got 0x55e1ebcb0d80
Without MangoHUD, the log file shows that these libraries and more are loading. The next library that loads in CS2 that does not load with MangoHUD is libmaterialsystem2.so
. Running Fedora 40 KDE Wayland on an RTX 4060 Laptop with NVIDIA drivers.
a full log with MANGOHUD_LOG_LEVEL=debug
could be useful
I haven't been experiencing this lately. I am not sure if it was GPU driver related, Valve issue, or something else.
a full log with
MANGOHUD_LOG_LEVEL=debug
could be useful
Unfortunately nothing new comes up in the log :(
Loaded /home/art/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/game/bin/linuxsteamrt64/libengine2.so, got 0x55a48fd81df0
Loaded libSDL3.so.0, got 0x55a48fea3f70
Loaded /home/art/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/game/bin/linuxsteamrt64/libtier0.so, got 0x55a48fd638e0
Loaded /home/art/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/game/bin/linuxsteamrt64/libfilesystem_stdio.so, got 0x55a48fee9870
Loaded /home/art/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/game/bin/linuxsteamrt64/libinputsystem.so, got 0x55a48fee1ed0
Loaded /home/art/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/game/bin/linuxsteamrt64/liblocalize.so, got 0x55a48ff2a620
Loaded /home/art/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/game/bin/linuxsteamrt64/librendersystemvulkan.so, got 0x55a48ff2ad50
Loaded /home/art/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/game/bin/linuxsteamrt64/libresourcesystem.so, got 0x55a48ff4fd00
Loaded /home/art/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/game/bin/linuxsteamrt64/libschemasystem.so, got 0x55a48ff62320
@laribA it doesn't seem like you have the same issue as OP. It would be best to start a new issue with all the information and repro cases etc
Describe the bug CS2 intermittently crashes upon startup or takes multiple attempts to start. When it does run, it crashes seemingly at random.
List relevant hardware/software information
To Reproduce Steps to reproduce the behavior:
Expected behavior No crash.
Steam logs:
[MANGOHUD] [error] [nvctrl.cpp:56] XNVCtrl didn't find the correct display
/home/p/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/game/cs2.sh: line 118: 83140 Segmentation fault (core dumped) ${STEAM_RUNTIME_PREFIX} ${GAME_DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "$@"