Closed hir0xygen closed 2 weeks ago
I'm experiencing the same issue.
My guess is that MangoHUD can't limit the FPS as it's attached to the Gamescope instance instead of the game itself.
In this case you would need to limit the FPS through Gamesope (using -r 60
) for example,
but obviously this would mean exiting the app each time :/
In this case you would need to limit the FPS through Gamesope (using
-r 60
) for example, but obviously this would mean exiting the app each time :/
Yes, and I really wanted to use MangoHud to limit the frame rate as it would allow me to toggle between two pre-defined limits. I wanted this as an alternative to using -r and -o (unfocused frame rate limit) options through Gamescope, as the -o option didn't work at all. But since the MangoHud limit doesn't work either, I'm not sure what to do.
We can't limit the fps through mangoapp, it has to be done through gamescope
Unfortunate but good to know, thanks.
Describe the bug The frame rate limiter is not limiting the game's frame rate, even though show_fps_limit shows the limit that should be set.
List relevant hardware/software information
To Reproduce Steps to reproduce the behavior:
Expected behavior The game's frame rate is limited to the values set in the MangoHud.conf file.
Screenshots
Note the FPS limit entry showing the frame rate limit, while the FPS is unlocked.