Closed thesacredsin closed 11 months ago
Should be fixed here 10e17b3153b18ea20ec32f2d58103a78abd8b0e3
I am getting this in Borderlands 3(using Heroic launcher) and Red Dead Redemption 2(using Steam) for instance. I am manually starting the capture with F4 and when I stop it, it freezes the game. Video freezes, but audio still works. Had this issue previous on Linux Mint 20.3 and now on Fedora 36. I am on version 0.6.7.1. Is there a way to run them and gather logs for you?
That commit is not in 0.6.7-1, you would need to build from master to test if it's fixed
Thanks for the help. I tried this and now games no longer freeze, but the capture is not showing metrics just NaN and it seems it no longer outputs the .csv files.
I see there is another issue for this: https://github.com/flightlessmango/MangoHud/issues/767 I am using Fedora 36 with Wayland btw, could this be related?
So I tested x11 and Wayland and this seems unrelated. For Borderlands atleast, if I choose DX11 it uses DXVK, and captures are showing as expected, if I choose DX12 it uses VKD3D and then captures are showing NaN and no output csv is generated. Is this expected?
I have the same issue with several games on my Steam Deck. The Witcher 3 and Monster Hunter Rise are the latest 2 I've found. Both are being run from Steam in Desktop mode, and many other games log perfectly fine without the "-NaN" issue.
Edit: I just had the same issue in Cyberpunk 2077 but found out that it could be resolved by switching from borderless fullscreen to exclusive fullscreen.
Reopen if still an issue
Borderlands 3 for instance, when i manually start logging it will crash when I manually stop logging.