flingengine / FlingEngine

A Vulkan game engine with a focus on data oriented design
https://fling-engine.site/
MIT License
408 stars 16 forks source link

Fork EnTT and use a stable fixed verison of #156

Closed BenjaFriend closed 4 years ago

BenjaFriend commented 4 years ago

We need to do this to keep stability over time, because I really don't have a ton of time to work on this engine. EnTT is ever changing (for the better) and being upgraded, and its one of the only submodules we are using that is not in our own fork.

skypjack commented 4 years ago

Well, I follow your work since the beginning and I like it. I'm willing to help you when you want to upgrade EnTT to a newer version. :slightly_smiling_face: I've recently updated a project from version 2 to version 3 of EnTT, I don't think it would be a great problem for me to update the engine to a new minor version time by time. :wink:

BenjaFriend commented 4 years ago

I really appreciate that! 🙂 Hopefully I will be able to keep the versions up to date, but I always welcome PR's! A lot of the work that I have to here is a learning experience with Vulkan for me, so sometimes the other stuff falls by the wayside due to lack of free time.

I did end up creating a fork of EnTT with #157 just for the sake of stability over time